Steve Sparkes

Steve Sparkes
Gameplay Capture Artist

Hello there! I'm Steve Sparkes, a gameplay capture artist who's always looking to work on more games.
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I have a diverse skill set spanning capture, programming, sound and design.
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Have a look at the projects that I have worked on using the links above, or see my skills listed below. If you have any questions, or would like to request a bespoke CV, please do get in contact!
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Skills
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3 years in-engine and gameplay capture experience.
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12 years of audio engineering experience for marketing, games and other media.
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12 years game development experience.
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7 years of Unity experience; 7 years of Unreal Engine experience.
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MA Games Enterprise (first).
Extras​​​
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Developed over 10 game jam entries.
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Guest lecturer for a University of South Wales game design course.
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Nominated for a "Ones to Watch" BAFTA 2016.
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Member of BAFTA Games Crew 2018 & 2019 networking and development program.