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Steve Sparkes

Gameplay Capture Artist

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Hello there! I'm Steve Sparkes, a gameplay capture artist who's always looking to work on more games.

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I have a diverse skill set spanning capture, programming, sound and design.

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Have a look at the projects that I have worked on using the links above, or see my skills listed below. If you have any questions, or would like to request a bespoke CV, please do get in contact!

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contact@stevesparkes.com

Brush Stroke

Skills

  • 3 years in-engine and gameplay capture experience.

  • 12 years of audio engineering experience for marketing, games and other media.

  • 12 years game development experience.

  • 7 years of Unity experience; 7 years of Unreal Engine experience.

  • MA Games Enterprise (first).

 

Extras​​​

  • Developed over 10 game jam entries.

  • Guest lecturer for a University of South Wales game design course.

  • Nominated for a "Ones to Watch" BAFTA 2016.

  • Member of BAFTA Games Crew 2018 & 2019 networking and development program.

© 2015 - 2026 by Steve Sparkes

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