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RAEV: Kingdom on the Distant Shores, developed by RAVINE Games, is a 4X game depicting the inter-faction complexities of running a fantasy world.

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I worked within Unity to set up scenes, animate characters, supplement tech-art, set dress scenes and create tools for capture.

With the game being earlier in development, the RAEV War & Siege trailer required support in evoking the end-goal of the direction and quality of the game. Every scene was bespoke for the trailer, with there being a mix of completely new scenes, and hybrid scenes supplemented on top of existing game systems.

RAEV: KOTDS War & Siege Trailer

© 2015 - 2026 by Steve Sparkes

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