Steve Sparkes


Vesper is a game about creating worlds and telling stories.
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Vesper is created in Unity, and with its initial release, it brings together several online story-telling content creators and brings their ideas to life.
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I built off of the backbone of the pocket-sized games, adding animation, art assets and additional set dressing to push the visuals of the experiences. The trailer is a mix of in-engine and gameplay capture, but leant towards the former as the client (Vesper) was happy for more.
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I also created the sound mix for the trailer, which was particularly challenging due to the stark contrast in microphone quality from content creators who were currently touring events. AI was leveraged to rescue otherwise un-rescuable vocal takes, allowing for swift delivery of the final asset.
Vesper - Official Announcement Trailer